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	<title>Comments on: Game Mechanics Vs. Lore</title>
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	<description>Game Lore Discussion</description>
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		<title>By: Dangablad</title>
		<link>http://www.loregy.com/lore-in-general/mechanics/comment-page-1/#comment-25</link>
		<dc:creator>Dangablad</dc:creator>
		<pubDate>Fri, 02 Nov 2007 00:05:29 +0000</pubDate>
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		<description>Right, I agree totally.</description>
		<content:encoded><![CDATA[<p>Right, I agree totally.</p>
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		<title>By: Cocles</title>
		<link>http://www.loregy.com/lore-in-general/mechanics/comment-page-1/#comment-24</link>
		<dc:creator>Cocles</dc:creator>
		<pubDate>Thu, 01 Nov 2007 23:36:53 +0000</pubDate>
		<guid isPermaLink="false">http://loregy.com/lore-in-general/mechanics/#comment-24</guid>
		<description>Right, and you can imagine how that happened with Chris Metzen.
Rob, &quot;Alright so it&#039;s settled, for balance reasons we&#039;re giving the Alliance Shaman, and the Horde Paladins.  Chris, We need you to figure out, &#039;Why.&#039;&quot;
Chris, &quot;I&#039;m on it.&quot;
In 2006, Time Magazine listed Rob Pardo, Blizzard&#039;s VP of Lead Design, as one of the &quot;100 most influential people in the world&quot; which he definitely deserved.  The title however should have been shared between him and Chris Metzen.  The Lore Masters really need more credit tossed their way.</description>
		<content:encoded><![CDATA[<p>Right, and you can imagine how that happened with Chris Metzen.</p>
<p>Rob, &#8220;Alright so it&#8217;s settled, for balance reasons we&#8217;re giving the Alliance Shaman, and the Horde Paladins.  Chris, We need you to figure out, &#8216;Why.&#8217;&#8221;</p>
<p>Chris, &#8220;I&#8217;m on it.&#8221;</p>
<p>In 2006, Time Magazine listed Rob Pardo, Blizzard&#8217;s VP of Lead Design, as one of the &#8220;100 most influential people in the world&#8221; which he definitely deserved.  The title however should have been shared between him and Chris Metzen.  The Lore Masters really need more credit tossed their way.</p>
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		<title>By: Dangablad</title>
		<link>http://www.loregy.com/lore-in-general/mechanics/comment-page-1/#comment-23</link>
		<dc:creator>Dangablad</dc:creator>
		<pubDate>Thu, 01 Nov 2007 13:16:48 +0000</pubDate>
		<guid isPermaLink="false">http://loregy.com/lore-in-general/mechanics/#comment-23</guid>
		<description>I like the logic, and it strikes me as one of the main reasons why I like to speculate lore in WoW (only game I play, so only game I can speculate for).  Making up stories is one thing.  Making up stories in such a way as it won&#039;t break the game is completely different.
I especially like (after reading the lore) the reasons why shaman are allowed for Draenei and paladins to Blood Elves.
Why does a race that so obviously worships the light allow shamans?  Because Velen befriended and accepted a broken shaman into the ranks of the Draenei.
Why does a race that is horribly addicted to magic allow paladins?  Because they have enslaved a naaru and are not serving the light, but rather the light is serving them.
(Yes, my guild has killed the paladin leader holding the naaru hostage.  Yes, she was a blast and a half.  Yes, there did need to be some kind of event in Silvermoon after said assassination occurred.)
My best example of how the game mechanics have helped the lore progress in a way people never thought possible, and my &quot;thumbs up&quot; to the devs and lore writers that made it happen so smoothly.</description>
		<content:encoded><![CDATA[<p>I like the logic, and it strikes me as one of the main reasons why I like to speculate lore in WoW (only game I play, so only game I can speculate for).  Making up stories is one thing.  Making up stories in such a way as it won&#8217;t break the game is completely different.</p>
<p>I especially like (after reading the lore) the reasons why shaman are allowed for Draenei and paladins to Blood Elves.</p>
<p>Why does a race that so obviously worships the light allow shamans?  Because Velen befriended and accepted a broken shaman into the ranks of the Draenei.</p>
<p>Why does a race that is horribly addicted to magic allow paladins?  Because they have enslaved a naaru and are not serving the light, but rather the light is serving them.</p>
<p>(Yes, my guild has killed the paladin leader holding the naaru hostage.  Yes, she was a blast and a half.  Yes, there did need to be some kind of event in Silvermoon after said assassination occurred.)</p>
<p>My best example of how the game mechanics have helped the lore progress in a way people never thought possible, and my &#8220;thumbs up&#8221; to the devs and lore writers that made it happen so smoothly.</p>
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