During the Lore panel for BlizzCon ‘07, the two of you discussed your desire for the world of Azeroth to be more immersive, and for the story to be brought to the forefront. You wanted characters who were more believable, relevant, and vibrant.
I am also in the storytelling business as a professional screenwriter. And as storytellers, it is a key goal of ours to ensure our audience lose themselves in the story… for them to forget they’re reading a script, or playing a game.
It sounds complex, but there are obviously many simple steps towards accomplishing this.
In screenwriting, one of them is not referring to the camera.
“A man steps into an old house. He hears a roar and turns to see a zombie charging towards him with an axe. The camera pulls back to show–” Reading this sentence, the reader sees a man, an old house, a zombie, then a camera!?? WTH where’d that come from!? Oh, that’s right… it’s just a movie. I’m reading a script.
This is exactly what you don’t want.
For World of Warcraft, it has its own simple solution:
Acknowledgment.
(more…)
Popularity: 19% [?]